- Seekers of Adoulin has been out for three months. Zero storyline updates, with the biggest update being a single mechanism which has effectively obsoleted everything else in the system. (So much so, I end up bored to tears if I can't find a Delve plasm shout. (Have three weapons and three armor pieces now.))
- The game is rapidly devolving to where a F2P model would actually be preferable to what we have now. If things are allowed to continue as they have been for the last three months, you are looking at about 4-6 players controlling the server with RMT tactics and basically all control and access to meaningful content.
- It has been eleven months since the new SP 1-hours began on the server. They appear to be nowhere close to implementation.
- Cait Sith? (or any reasoned explanation to play SMN at level 99 other than game abuse) Nowhere to be found.
- Only reason to even THINK of RDM is as a solo Refresh-monkey. (And as a subjob.)
- Most Colonization is now blocked off. Unless someone has to work their way through (and, often, that's a one-shot deal -- which see if you want to go to the Morimar Wildskeeper Reive), they basically can't do many assignments, can't do some of the quests, and are basically at the mercy of an, at best, ambivalent server.
- Relics, Mythics, and Empyreans are largely worthless, sans entry pieces to current content.
- No address/mass bans to any of the real problems in the game (Fell Cleave illegalities, mega-box botting, Windower). Nothing's been addressed.
- Whether it's simply the mega-boxers or a deterioration of the casual player, the player-base is degenerating back to a closed-minded bunch of pieces of shit.
Monday, July 1, 2013
So it's July 1st, 2013. Let's rack up the evidence that Square-Enix wants us all to play Final Fantasy XIV this fall...
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