Monday, May 17, 2010

So I _should_ update this, with Abyssea's contents becoming somewhat evident...

So what did I do last week:

Sunday Dynamis: Windurst, of all places. We did win, a bit sloppily near the end.

One afternoon this week: Camped the Headlong Belt NM, Chonchon. Seems to be a popular little bloke. (Wonder why... His drop is a poor-man's Swift Belt!! :) )

2/3 on the pop (go or sub BST or RNG for Wide Scan -- helps a ton in finding it), 1/2 on the drop.

Wednesday Dynamis: Buburimu. Won it, and a SCH piece of equipment. Wish that damn DRG belt would've dropped for them like it did the run before that they had there!

Friday night: VNM's, featuring Urd. She's a bitch!! :)

But, once we got a PLD to properly tank the thing, it was easy. No change to the Yellow Abyssite for the one I need for Magians though. 2/3 on the earring drop, though, so both Kiana and I got that earring for our DNCs.

Also dropped about 350K on Ancient Beastcoins to finally pick up a Brutal Earring. Double Attack GO! :)

Saturday was not fun. I tried to tell my Wednesday Dynamis shell that I was no good at Ninjitsu, and they didn't listen. At least it was my orb they lost -- and they won't take me back out on UO again. Not with their uber-RDM doing the kiting.

Had my first good Besieged blow-up again -- Square-Enix needs to take that abusive bullshit skill-up situation out of Besieged and make these people either go out and do it in the field (here's a hint: Trial of the Magians for your weapons -- that thing is going to cap my dagger skill for DNC before I leave it (over 251 now)).

So, is it not surprising that I log in this morning and it's "Cure Bomb the One Remaining General" time!! Whoo-hoo!! Kiss the Candy goodbye, Leviathan, because the shitheads don't care!

(Not yet, but you know it's coming -- Phoenix, apparently, just lost the Candy with 1500 people on the server...)

Did the Moggiebag quest. Good first pull.

Will delay the "Inventory Space -10" as long as I can. Not like I'm going to win more than a Statue anyway, it seems.

Got my 7th Polearm merit -- about 9.7K to the last one, then we start Daggers.

Magians: About 20 Hippogryphs to go. Then, the decision, which I'm vacillating on. It's going to take a lot of time for me to kill 400 Amorphs, 500 whatchamacallits, and 300 Peistes. But can I get enough Verthandi groups to get 10 Eyes in that time frame?

Hmmm...

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And then, today, we get our first look at Vision of Abyssea proper.

Looks to be a third parallel world, and you will need Zilart AND Wings to purchase it.

New Cavernous Maws are going to appear, and, from the two screenshots they gave us, it appears as if the new zones will be, once again, rehashes of the current zones.

June update release, $9.99, and there will be quests in this battle add-on, but the battles are 75+ -- the quests will require a 30+ job, but the battles are supposed to challenge 75+.

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One stumper:

I know everyone's going to say that it was on POL or on the VanaFest site, but I, for the life of me, cannot find this one piece of information:

I've heard basically everybody and their brother say that Square-Enix has confirmed the June level cap increase will only be five levels, to level 80.

If so, precisely where is it so confirmed? I've checked POL, I've checked the VanaFest site -- including most of both videos on the Special Talk Session and the English updates...

So where is it confirmed for 80?

Me, I'd prefer 85...

ON EDIT: Nope, it's 80. Thank you to Volkai for pointing out the subsequent interview that Elmer posted snippets to in ZAM -- link is in his comments to my post.

13 comments:

Kimiko said...

I think that's more speculation than anything else, since SE has announced the level cap increases will be spread out amongst the next 3 updates. However, level 80 to start with is the most logical course of action.

Evilpaul said...

This is about the most specific I can find:
http://www.playonline.com/ff11/event/vanafes2010/reportimg/5d_1845en2.jpg
Which is to say "not very" and probably what you found as well.

Going from 75 -> 99 is 24 levels, so they might split it evenly raising the cap by 8 each time. I think they'll probably stick to the nice round number approach though.

Volkai said...

From ZAM's VanaFest2010 - The Analysis

"In an interview conducted after the event, Matsui had the chance to further elaborate on the new Level Cap. The first jump will take the cap from 75 to 80."

Volkai said...

"One afternoon this week: Camped the Headlong Belt NM, Chonchon. Seems to be a popular little bloke. (Wonder why... His drop is a poor-man's Swift Belt!! :) )"
That, I can answer: it is because his drop is also a buyable (and sellable!) Swift Belt that you can use six levels earlier.

"...Phoenix, apparently, just lost the Candy with 1500 people on the server..."
Nothing new there. We lost it for the first time waaay back, I think in the first year of ToAU. So it's not a huge deal for us, since we don't have any particular sort of record streak to keep going.

This may be the cause of the generally more laid-back attitude we have towards players that decide to skill-up during Besieged. It's just not seen as something worth getting worked up about.

"Magians: About 20 Hippogryphs to go. Then, the decision, which I'm vacillating on. It's going to take a lot of time for me to kill 400 Amorphs, 500 whatchamacallits, and 300 Peistes. But can I get enough Verthandi groups to get 10 Eyes in that time frame?"

Go for the Verthandi group thing -- the improved DMG of the end result weapon is worth the extra time it might take.

Volkai said...

The text of the famitsu interview that the ZAM article referenced can be found here (assuming the translation is accurate):

http://www.darkesdomain.com/phpbb3/viewtopic.php?f=2&t=6543

Starcade, back on Leviathan said...

And, Kimi, I don't mean this to be a puss:

I've heard people _swear to me_ that it is a confirmed 80, and I can't find, for the life of me, that confirmation.

To me, I think the logical course would be 85, because of the level of the Northlands [S] native monsters being about that level.

Starcade, back on Leviathan said...

Evilpaul: Exactly what I found.

And that's basically the reason I was thinking "Wait a minute..."

I was thinking 85 this update, 95 the next, and the 99 and the ultra-merits in December -- this update getting 10 for the reason I explained to Kimiko.

But I've had so many people say it was in the video and the like...

Starcade, back on Leviathan said...

Volkai: And you are credited for pointing it out. Rats.

Starcade, back on Leviathan said...

Volkai (2): Was thinking of the Verthandi line -- I just get the sick feeling that if I were to have to merc, they'd just rob me of the money, spit in my face, and laugh.

Chonchon: Yeah, I noticed that too -- liked the belt, and got a ToD, so I camped it. :)

Volkai said...

"Volkai (2): Was thinking of the Verthandi line -- I just get the sick feeling that if I were to have to merc, they'd just rob me of the money, spit in my face, and laugh."

This is why you do it with friends instead of a pickup group.

Volkai said...

Addendum to previous post:

Yes, it may take considerably longer to do it with friends instead of pickup groups. It's worth it.

Starcade, back on Leviathan said...

That, of course, assumes you have "friends" in this game you can trust.

Volkai said...

"That, of course, assumes you have "friends" in this game you can trust."


Yes, it does. If you don't have friends you can trust in Vana'diel, it's a pretty shitty place to be. Find some friends worth having, that you can trust. Stick with 'em.